// JavaScript Document
// ==============================================
	// Copyright 2003 by jsCode.com
	// Source: jsCode.com
	// Author: etLux
	// Free for all; but please leave in the header.
	// ==============================================

	// Set up the image files to be used.
	var theImages = new Array() // do not change this
	// To add more image files, continue with the pattern below, adding to the array.
	// Remember to increment the theImages[x] index!
	theImages[0] = '/hkn/images/caduceus_s.jpg'
	theImages[1] = '/hkn/images/diamonds_s.jpg'
	theImages[2] = '/hkn/images/jupiter_s.jpg'
	theImages[3] = '/hkn/images/bell_s.jpg'
	theImages[4] = '/hkn/images/binary_s.jpg'
	theImages[5] = '/hkn/images/chips_s.jpg'
	theImages[6] = '/hkn/images/micro_s.jpg'
	theImages[7] = '/hkn/images/state_s.jpg'
	theImages[8] = '/hkn/images/super_s.jpg'
	theImages[9] = '/hkn/images/transistor_s.jpg'
	theImages[10] = '/hkn/images/betaEta_s.jpg'
	theImages[11] = '/hkn/images/bridge_s.jpg'

	// ======================================
	// do not change anything below this line
	// ======================================
	var j = 0
	var p = theImages.length;
	var preBuffer = new Array()
	for (i = 0; i < p; i++){
	   preBuffer[i] = new Image()
	   preBuffer[i].src = theImages[i]
	}
	var whichImage = Math.round(Math.random()*(p-1));
	function showImage(){
		document.write('<img src="'+theImages[whichImage]+'">');
	}